![]() We specialize in escape rooms at several locations like: Southlake TX, Plano TX. We can accommodate more than 10 people in certain episodes. Let's forget that all the people having a bath/shower are busy cursing your name right now, let's check that fountain again! Exit the screen, turn right and use the binoculars on the fountain. An escape room is a hands-on entertainment experience in which groups of 2 to 10 people are locked in a series of rooms and have 60 minutes to figure out puzzles, hints, and clues in order to escape. So type in Arch# (2-7-2-4-#) and you have closed the water line. What luck! You are offered an emergency water shut off, you only have to type in the name of the street - and you know the name, right? "Arch street" the blue sign outside says. Well ,you have something that looks like a code, don't you? So enter GUSH7# (4-8-7-4-7-#). But, it also says: if you're an employee, and you have a code, blabla. lift off the reciever, feed the coin and call the Water company (555-52-53). WOW! "Maus street Water Company!" We were just wondering about turning off the water for that fountain, remember? Well, they probably wont just turn off the water for anybody, but let's give it a try - at least it's free, right? :)Įxit this screen and go to the phone-closeup. So if you're ready to get stuck once again, step inside. room Disease History is a Quest in Escape from Tarkov. However, I'm not proud to admit that I took over twenty minutes to escape the booth on my first try! Surely, someone can escape faster? (Obviously, escape times beyond your first try don't count.) room on key case on wall next to the door South barracks on Reserve. One running factor in this series is the ticking clock in the corner, which pressures you to escape as quickly as possible. Unfortunately, this also means that you must be able to hear the audible content to advance within the game (negative points for accessibility). This challenge makes good use of the telephone, which brings a new batch of audio puzzles to the point-and-click atmosphere. All that matters is that you need to escape! The queue of items at your disposal is extremely limited, so you need to make the best of what you can in such a tight space. As usual, there is no plot behind your encasement. ![]() The problem is, this phone booth was designed by Shawn Tanner.Įscape: The Phone Booth is the third installment in the popular "Escape" series that has you facing off against a phone booth. You hear a cry of distress with your super-hearing! Quick! Find the nearest phone booth so you can change into your blue and red pajamas! You find one in a local park, and you step inside to make your change. ![]() Imagine for a second that you're Superman.
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